Often people aspiring to become artists, rush in without thinking things through. Whatever be the form of drawing, be it a caricature, animation, mascot, technical illustrations, portrait or pin up, one thing is common – you need to know and understand anatomy.
Here are some tips for you.
You should know the fundamentals. This is with regards illustration of cartoons as well as to make the character more realistic looking. You should be good in anatomy. You need not know the name of the muscles and bones, but you need to know their shape and how they look from different angles as well as how each of them is related to each other and how each action and pose looks like from various angles.
In order to know anatomy, you should analyze the work which is done by artists as well as you can practice from photographs. You should also refer to books which will inform you as to how muscles work, the ratios and so much more.
The ideal figure as per the Vitruvius man is eight heads high. However, people are usually 7 ½ heads high. If you draw a larger head and the body is made only six and a half heads high, it looks like a caricature.
The figure needs to be broken down into the shape, and it should be then built up from there. This works well especially when the character needs to be drawn from different angles.
When you work with different styles, you need to pay attention to the hands. These are important and challenging as well. These are expressive like the face, and they should complement the character’s actions and pose.
It is helpful to have a good knowledge of the proportions of faces, as this helps when you want to exaggerate certain features.
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